These regulations should be interpreted subject to revised regulations for particular events as advertised from time to time on event pages, e.g. Johnson Memorial, Maud Trainor, etc.
INTERCLUB MATCHES are intended to test the relative strength of clubs and shall be subject to these regulations. The club which wins a shield(s) shall be entitled to hold it (them) during the season. Each Shield remains the property of the Association and must be returned to the Tournament Convenor each year when requested. Only financial members of the clubs affiliated to the Canterbury (NZ) Croquet Association are eligible to compete. All games must be played in accordance with the NZ Croquet Council Laws.
1 COMPETITIONS – Entries are invited for the following competitions which are listed here.
Association Croquet (please use Form A).
Division One Handicap Play* handicaps -1.5 – 6
Division Two Level (Championship) Play handicaps 7 – 9
Division Three Level (Championship) Play handicaps 10 – 16
Division Four Level (Championship) Play handicaps 18 – 24
Golf Croquet (please use Form F)
Division One Handicap Play handicaps 6 or less
Division Two Level (Championship) Play handicaps 7 – 9
Division Three Level (Championship) Play handicaps 10 – 12
*HANDICAP PLAY with Lifts & Contacts – see Year Book 13/14, p. 137, Appendix 5 and Laws 36-43
Play according to the laws governing handicap play with the addition of provision for lifts and contacts according to the laws governing advanced play. The peg-out rules of handicap play apply.
2 ARRANGEMENT OF MATCHES – All matches shall be set out by the Tournament Committee.
(a) ASSOCIATION CROQUET – An event shall consist of two singles and one doubles game in Division One, Two and Four and four games of singles and two games of doubles in Division Three. Singles games are to be played in the morning unless agreed otherwise by both captains and the host club. Doubles games are to be played in the afternoon. Each player shall be ranked according to handicap and shall play their game against opposing players according to that rank. Double banking may be required according to lawn availability. All games shall be played according to the advanced rules of play, on standard lawns with the exception of Division 4 whose games may be played on small lawns.
(b) GOLF CROQUET – An event shall consist of eight games of singles and two games of doubles for Division 1 and 2 and 3. The top pair from a team shall play each of the top pair of the opposing team in a 13 point singles game i.e. TWO games each and then play the top pair of the opposing team in a 19 point doubles game. The bottom pair from a team shall play each of the bottom pair of the opposing team in a 13 point singles game i.e. TWO games each and then play the bottom pair of the opposing team in a 19 point doubles game.
4 MATCH POINTS – Points are awarded according to the following scale –
|The team winning the majority of games||2|
|The team winning the minority of games||0|
|If a draw, the team with the highest total of hoop and peg points||1.5|
|If a draw, the team with the lower total of hoop and peg points||0.5|
|If still a draw, according to total hoop and peg points, then each team||1|
5 WINNER – The overall winner of all AC divisions and GC divisions 1 and 3 shall be the team scoring the highest number of match points. If there is a tie, the winner is decided by net points followed by who beat whom followed by Tournament Committee decision. The overall winner of GC division 2 is decided by a play off between the top four teams. The winners to determine the top 4 will be % of wins followed by net points followed by who beat whom followed by Tournament Committee decision.
6 HOURS OF PLAY – All morning play for both forms is to commence no later than 9.30am and afternoon play for Association croquet is to commence no later than 1 pm. When time is called Regulation 8 (Assn Croquet) is to be used. The home Captain shall take charge for the day and arrange for timers to be available.
7 TIME LIMIT OF GAMES – AC games for divisions 1, 2 and 3 will have a time limit of 3 hrs with Regulation 8. AC division 4 games have a time limit of 2½ hrs with Regulation 8. GC games will have no time limit.
8 LATE ARRIVALS – Play may start earlier than 9.30am if agreed by team captains and host clubs. If a player through misadventure arrives later than the start time, it is permissible for his/her game to commence late, but by no more than 15 minutes. The game will still be of standard duration. If the game cannot be commenced within the 15 minutes, the game is forfeited.
9 HANDICAPS – Players must produce current AHS cards before play commences. All play is according to the Handicap Regulations. If a player fails to produce their card at the time of the game, they will have 7 days to show their card to the Tournament Convener and be required to update their card and get the new index verified and initialed by the club handicapper before they play in other events. Substitute games in place of forfeited or defaulted ones shall not be played. Cards must be checked by opponents before being signed.
10 DOUBLE BANKING – When singles games are double banked, no extra time shall be added to any game. However, if play is held up because a ball is in a critical position, the timer may be stopped during play.
11 DATES – All matches must be played as schedule or at a time suitable to both captains and Tournament Convenor unless prevented by weather. (See Rule 13)
12 BALLS – All balls must be approved balls (Dawson International balls strongly preferred).
13 WEATHER CONDITIONS – If conditions are obviously impossible for any play, the home Captain will have the right to postpone the match and will notify the opposing Captain and any other teams playing at that venue or club secretary in time to prevent the visiting team from leaving home. Tournament Convenor should have power to change venues where applicable.
If the two teams have arrived, the following will apply: –
(a) If before play commences, conditions become impossible to start, teams will remain for a reasonable period of time before the captains may jointly decide to call off play for the day. If after play commences, conditions make play impossible temporarily, the teams must wait at the lawns until there is definitely no prospect of play. In the event of a disagreement, the Home Captain will have the final say.
(b) If play has to be abandoned after play has commenced, any games completed will be counted and any games commenced will be marked out for later completion, or with the Captains’ agreement the score at the end of play will be a final score as long as there is no tie.
All postponed block play matches must be completed before Christmas and Club Captains must liaise with the Tournament Convener as to when such matches are to be played. If this is not possible, then these teams will score 0 points. If whole rounds are not played then the whole round may be cancelled.
14 DEFAULTING – It is the responsibility of the Club Captain to default a team. If any club admits itself to be at fault or is adjudged by the Tournament Committee to be at fault in regard to any matter which prevents a match being played or completed, that club shall be deemed to have lost the match. If both clubs are at fault, neither of them shall score anything for that match and the match shall not be replayed.
(a) If, for any reason, a game is defaulted, no hoops are scored for either side and no records are entered on the AHS cards, but a win will be recorded to the non-defaulter. This also applies to –
i Any player found to be playing on an incorrect handicap
ii Any player playing out of ranking order
iii. Any player(s) retiring from a game for any reason before the finish
(b) lf there is a draw between teams at the end of the event, a win from a defaulted game(s) may not be used in calculations under Rule 4.
(c) If any players from both sides are playing under an incorrect handicap during any game, the game shall be regarded as not played.
15 COMPOSITION OF TEAMS – For AC games –
(a) DivisionOne – A team shall consist of TWO players from handicaps of -1.5 or more
(b) Division Two – A team shall consist of TWO players from handicaps of 7 or more
(c) DivisionThree – A team shall consist of FOUR players from handicaps of 10 or more
(d) Division Four – A team shall consist of TWO players from handicaps of 18 or more
For GC games –
(e) DivisionOne – A team shall consist of FOUR players from handicaps of 0 or more
(f) DivisionTwo – A team shall consist of FOUR players from handicaps of 7 or more
(g) Division Three – A team shall consist of FOUR players from handicaps of 10 or more
16 REPRESENTATION – lnterclub players (named or substituted) may play for only one club in one season.
17 SUBSTITUTES –
(a) Substitutes are permitted in both forms as long as it is not mid-way through a game.
(b) When a club has entered two teams in the same division, nominated members of one team at the start of the season must not substitute for another team.
(c) Substitutes for the Division One competition must, regardless of their handicap, play on a handicap of 6 or less.
18 ORDER OF PLAY – For singles games in all divisions, the players must be listed in the order of their official NZ handicaps. The Home Captain is responsible for the correct pairing of players for all games and any points won by games played out of handicap order will be forfeited. If a player is handicapped to a more senior division, that player remains in the original division for the rest of the competition but must play at No.1.
19 TEAM LISTS – When both captains first meet they exchange previously prepared team lists with surnames, initials and handicaps of that day’s date in correct order.
20 PROTESTS – All protests must be in writing to the Tournament Convenor within seven (7) days, and a copy sent to the secretary of the other club involved.
21 DISAGREEMENTS – Any questions or matters on which clubs disagree, and settlement of which is not otherwise provided for, shall be referred to the Tournament Committee whose decision shall be final.
22 REFEREES OR UMPIRES – The attendance of an umpire is encouraged for all Division Four AC interclub play.
23 REPORTING RESULTS – The winning team’s captain must ensure that results are reported to the Tournament Convenor (normally through the Clubs’ Reporting Officer) and where possible, the Club Captain should ensure this information is entered on the CCA website spreadsheet of results as soon as possible after the match is played. Completed Results Forms must reach the Tournament Convenor within 10 days of the date of play. The Tournament Committee may discount games for which results are lacking.
24 DRESS – All players will wear flat soled shoes. Clothing must be of a reasonable standard.
25 ETIQUETTE – Players must ensure that during play, they do not receive advice from anyone other than their playing partner according to the Laws of Croquet.
26 AWARDS – The Club with the winning team in any Division shall hold the shield for that Division for the following year along with a badge for each member of the 2 or 4 players on the team. Extra badges may be purchased by a club where their winning team has extra players used on a regular basis during the competition.
27 MILLENNIUM TROPHY – This trophy will be awarded to the club which, having entered at least four teams in mid week interclub, (one of which must be Association Croquet), records the highest percentage of games won from midweek interclub matches.
Telephone: 021 040 3408
Email: Philippa Porter <firstname.lastname@example.org>
33A Merrin Street
Avonhead, Christchurch 8042